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Mapping and adjusting functions on the Giruno using CS2
Joined: 30/08/2002(UTC) Posts: 1,288
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A couple of years ago, I had some engine problems using Mfx on my CS2. I therefore decided to only use DCC and MM2 on the layout tracks. Yesterday, I unboxed the newly arrived Giruno, the Märklin 39810 (Yey!). However, I noticed two things: (1) Two of my most wanted functions, the ”Train destination sign” light and the ”Doors beeping” sound effect are located on F30 and F31. I can access these functions using Mfx on the track, but using DCC there is a limitation of max 29 functions. Is there any way to map these functions to a ”lower Fx”? (2) I can’t find a way to adjust individual sound effects, e.g. increase the motor sound and decrease the horn sound? I found some openings on the net, but it seems as if these features have been removed in newer CS2 updates? (I’m on the latest CS2 firmware). Are there some ”secret” CV settings in CS2 I could use in either Mfx or DCC mode, to adjust these functions? (1 and 2 above?)  Edited by user 31 May 2023 19:40:33(UTC)
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 1 user liked this useful post by PeFu
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Joined: 10/02/2021(UTC) Posts: 3,881 Location: Michigan, Troy
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PeFu, I looked at the Giruno decoder parameters on my CS3. The vloume is set at max. from the factory. I saw no adjustements for the doorbeeping volume. It's locked anyway. The door warning beep duration can be set in the icon menu to stay on, which is the factory setting, or momentary with differnt seconds timing. You may not be able to with DCC. The destinations signs only light up while stopped. As soon as the train moves a little, they go out. Hope that helps.
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 1 user liked this useful post by marklinist5999
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Joined: 04/02/2011(UTC) Posts: 3,555 Location: Paris, France
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Hi Pefu Regarding lights, Märklin sets them to maximum luminosity so what is left for you is to check the LED is facing the light conduit (properly mounted PCB Regarding sounds, modern MFX locos have - a common sound laudness adjustment (located in the primary edit screen of the loco - a fonction-specific sound laudness adjustment (usually set to reduced level) How to adjust the fonction-specific sound laudness- place the loco on the programming track (not obliged but better) - select the loco on your CS2 - select the wrench to edit parameters on the loco You have the general editing of loco parameters. Circled RED is the overall sound adjustment  - select edit CVs - push any fonction key of the loco Then more parameters are uploaded to the CS2  - Then you have the basic fonctions edit screen like here  - push the sounds wrench and you get a screen like this  If like here, all sounds are at a max level (255) then reduce all others and compensate by increasing the overall sound level Don't forget to validate before leaving screens Remember these are SOUND fonctions so Sound fonction x is not liked to physical fonction x but rather by the fonction mapping. Example here  In the example above Fonction 7 is calling sound fonction 2 (Whistle) I hope this helps Cheers Jean Edited by user 29 May 2023 21:48:10(UTC)
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 2 users liked this useful post by JohnjeanB
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Joined: 30/08/2002(UTC) Posts: 1,288
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Thanks Jean, for your excellent and detailed help here! In Mfx mode, I now managed to map the previous F30 and F31 functions into a Fx range that later could be accessed in DCC only mode, as well as to adjust sound volume and light brightness on individual Fx functions. I certainly learned a lot about Mfx decoders from this! Of course, I will post a ”Giruno clip” later… |
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 1 user liked this useful post by PeFu
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Joined: 10/02/2021(UTC) Posts: 3,881 Location: Michigan, Troy
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It's a nice train. I am satisfied with the factory settings for lights, running and sounds. Even the break squeal. Only if stopping it very slowly it doesn't squeal. Low beam headlights are good too. A driver and passengers would be nice but I don't see how it can be opened up without damaging the destination boards and connections. Figures would fit in the window seats without cutting off the legs.
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Mapping and adjusting functions on the Giruno using CS2
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