Welcome to the forum   
Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Share
Options
View
Go to last post in this topic Go to first unread post in this topic
Offline baggio  
#1 Posted : 19 March 2017 23:47:48(UTC)
baggio

Canada   
Joined: 21/09/2012(UTC)
Posts: 1,729
Location: Toronto
I now have a reverse loop on the first level of my layout and on the second level I would like to see if there is anything I could do short of a reverse loop to turn the loco around owing to space/view concerns.

If I put a full reverse loop on the second level, I would lose sight of the first level.

Cars do 3-point turns to turn around, what about locos?

Any thoughts on the matter?

Thank you.
thanks 1 user liked this useful post by baggio
Offline Roland  
#2 Posted : 19 March 2017 23:53:25(UTC)
Roland

Canada   
Joined: 09/11/2013(UTC)
Posts: 333
Location: Toronto, Canada
In reality and 3-rail, no issues. If you're talking about 2-rail, you still have the same difficulty with power and ground as a loop.

If you draw it out and follow your power and ground rails, they still end up being crossed just like with a loop.
My Layout Build | Märklin CS3+ | K-track | Merkur | Viessmann | LDT | iTrain | Modeling DB + SBB
Offline DaleSchultz  
#3 Posted : 20 March 2017 00:06:44(UTC)
DaleSchultz

United States   
Joined: 10/02/2006(UTC)
Posts: 3,997
yes it is called a Wye. See https://en.wikipedia.org/wiki/Wye_(rail)
Dale
Intellibox + own software, K-Track
My current layout: https://cabin-layout.mixmox.com
Arrival and Departure signs: https://remotesign.mixmox.com
thanks 2 users liked this useful post by DaleSchultz
Offline baggio  
#4 Posted : 20 March 2017 00:24:49(UTC)
baggio

Canada   
Joined: 21/09/2012(UTC)
Posts: 1,729
Location: Toronto
I CAN'T BELIEVE IT! OhMyGod

I thought I had a real loser with this question and now I see that it does exist. ThumpUp

It even seems not too difficult to put together if I find the little parts in my stash. (Of course, there is always Mike....)

THANK YOU!!! BigGrin

Offline Crazy Harry  
#5 Posted : 20 March 2017 00:32:35(UTC)
Crazy Harry

Canada   
Joined: 18/11/2008(UTC)
Posts: 477
Location: Oakville, Ontario
There were some Wye designs presented in this thread: The C track topic - ideas, uses, and innovations. Starting at post 5. The length of the branches of the "wye" determine what length of locomotive/train that you can turn around.

Glad to see you are expanding your layout. Good luck!

Harold.
Offline baggio  
#6 Posted : 20 March 2017 01:09:14(UTC)
baggio

Canada   
Joined: 21/09/2012(UTC)
Posts: 1,729
Location: Toronto
Thank you, Harold, Dale, Roland, Kimball, El Cheapo and ALL the others who contributed tips to this topic.

Sorry if I forgot someone. Blushing

I want to play around with the various possibilities and I'll report back.

Regards to all.

BigGrin

Silvano
thanks 1 user liked this useful post by baggio
Offline analogmike  
#7 Posted : 20 March 2017 01:51:57(UTC)
analogmike

United States   
Joined: 02/08/2014(UTC)
Posts: 739
Location: NEW JERSEY, USA
Ah, Then there's this:

wye_out.jpg

Mikey
I love the smell of smoke fluid in the morning .
thanks 6 users liked this useful post by analogmike
Offline Leitner  
#8 Posted : 20 March 2017 02:14:33(UTC)
Leitner

Taiwan, Province Of China   
Joined: 25/12/2010(UTC)
Posts: 274
I used to have one in a layout long time ago, it was a really efficient way to turn steam locos.

It can be both a triagle or a star (like the one posted by analogmike), I personally suggest the triangle.
Ep. III (My layout is set in 1962).
I collect mainly DSB, DB and SBB but I'm quite... Open minded.
I'm quite a big collector of NOHAB lok :)
thanks 2 users liked this useful post by Leitner
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

| Powered by YAF.NET | YAF.NET © 2003-2024, Yet Another Forum.NET
This page was generated in 0.790 seconds.