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Any rumor about possible CS3 update?
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jonas_sthlm
#51
Posted :
30 October 2025 07:38:34(UTC)
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Joined: 12/10/2008(UTC)
Posts: 1,044
Location: Stockholm, Södermalm
You could instead say that it has to comply with the DCC standard — otherwise, they’re done.
Collecting Swedish items since the 80s / CS3+ / MSW / 60175 Booster / 60881 S88 AC / TC10 Gold / K, C-Tracks / Favorites Class
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jonas_sthlm
#52
Posted :
26 November 2025 17:35:42(UTC)
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Location: Stockholm, Södermalm
Version 2.6 for the CS3 will come in spring....
Collecting Swedish items since the 80s / CS3+ / MSW / 60175 Booster / 60881 S88 AC / TC10 Gold / K, C-Tracks / Favorites Class
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Goofy
#53
Posted :
26 November 2025 22:31:08(UTC)
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Joined: 12/08/2006(UTC)
Posts: 9,344
Originally Posted by: kiwiAlan
Originally Posted by: jonas_sthlm
Someday M and ESU needs start talk each other...
That ain't ever going to happen after their falling out over the cs1/ms1 and first generation mfx decoders.
Don´t be sure!
Trix did enable Railcom now in the sound decoder so a wish is to add Railcom too in the CS3.
ESU, Lenz and Roco do have this in the system so why not with the CS3 too?
The only con are Märklins digital signals and m83/m84, they do not work when Railcom are enabled in the system.
That will be expensive for mother Märklin to change the system.
H0
DCC = Digital Command Control
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kiwiAlan
#54
Posted :
27 November 2025 00:12:31(UTC)
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Joined: 23/07/2014(UTC)
Posts: 8,600
Location: ENGLAND, Didcot
Originally Posted by: Goofy
Originally Posted by: kiwiAlan
Originally Posted by: jonas_sthlm
Someday M and ESU needs start talk each other...
That ain't ever going to happen after their falling out over the cs1/ms1 and first generation mfx decoders.
Don´t be sure!
Trix did enable Railcom now in the sound decoder so a wish is to add Railcom too in the CS3.
...
Well, ESU did not originate Railcom, so that is maybe part of the reason why Marklin have implemented it.
IIRC it was originated by Lenz, and then made a standard by the NMRA.
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stevend
#55
Posted :
27 November 2025 06:27:25(UTC)
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Joined: 25/01/2009(UTC)
Posts: 31
Location: Christchurch,
Hi,
One thing I would love them to fix, is with two cs3 units powering different areas of the layout (i.e. at Club), when there is a short on one cs3. To clear the stop, I need to stop the entire layout to clear the stop. Why..... : (
So annoying : )
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