Joined: 20/07/2015(UTC) Posts: 19 Location: California, Visalia
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Hi Everyone, I hope someone knows something about this. I have a fully automated line using contact track sets and semaphore signals all from Marklin using the CS3+ and events. The setup is pretty neat: Two stations (one at each end with loops to turn around Station A: 3 tracks with a 3-way c-track switch Station B: 2 tracks with one of the basic c-track switches One track between them and a passing track around the midpoint. The idea is that 5 trains trade off between the two stations. Each station sends out one train and whichever one gets to the passing section first waits for the other one. Once the second one arrives they are both released to continue onto their destinations. When they arrive they park and the next train leaves. I have it programmed using events on my CS3+. Here are the two problems (and how one has been resolved in a not so good way)
1: I first noticed that at Station A with 3 track the 3-way switch would fail to switch from right back to left like I wanted it to . Sometimes it would switch half way to straight and sometimes it would not switch at all. This caused train accidents. I tried using an old K83 instead of the modern 3-way decoder in the switch and that improved it greatly but it still had to be watched because it would sometimes fail. Next I redid the events to only have two trains at Station A (center track and left track from the 3-way). This solution while removing a lot of the fun of the line worked about 90% of the time until problem 2 arose.
2: I let the line sit for over a month while I was working on a new line and when I came back to it something new was wrong. Before I go further I will mention that I removed all connection/booster/etc to the additional new line completely and this new problem still persists. Everything will be working fine for maybe 5-10 minutes and then a semaphore (changes which one) will only raise half way. From that point on the switches cease to work and other semaphores are hit and miss. I am at a complete loss. I noticed one semaphore was having it happen more than others and it seemed it was having a harder time raising up so I unplugged it but that did not change the problem. In fact tonight when that happened I had the regular switch at Station B (also controlled by an old K83) stick on trying to switch for several seconds until I could hit the STOP button.
Have any of you had similar problems? Anything I should try? I am sorry for the long post but I really wanted to explain the problem as fully as I could.
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Joined: 19/08/2008(UTC) Posts: 1,048
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Does the CS3 show that the switch did not throw or semaphore not change position? |
Modeling Immensee, mile/km 0 on the Gottard. SBB Era V.
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Joined: 20/07/2015(UTC) Posts: 19 Location: California, Visalia
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Originally Posted by: rbw993  Does the CS3 show that the switch did not throw or semaphore not change position? Usually yes but sometimes it doesn't change either and quite often I loose control and can no longer manually change a switch, I loose the ability to click on it until I do a STOP and start.
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Joined: 19/08/2008(UTC) Posts: 1,048
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My thought is that the commends might be executing too quickly where the next one starts before the previous one finished. Is it possible to add a slight delay between commands? My events are just setting the turnouts on routes and I haven't had any issues but I have noticed the routes set more quickly with the CS3 versus when they were run by a CS2.
Roger |
Modeling Immensee, mile/km 0 on the Gottard. SBB Era V.
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Joined: 23/07/2014(UTC) Posts: 8,464 Location: ENGLAND, Didcot
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Originally Posted by: arnold894  Before I go further I will mention that I removed all connection/booster/etc to the additional new line completely and this new problem still persists. What does the cs3 show as current draw on the system menu? Your fault sounds to me like the cs3 is operating near the limit of its output capability causing the output stage to get warm and go into current limiting. Also what power supply do you have, and what power supply is the cs3 configured to use?
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Joined: 27/07/2009(UTC) Posts: 5,862 Location: Leesburg,VA.USA
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Hi. I have the CS3 with 8 events (signal/points) programmed so far on my layout. I have noticed that after I make a change to an event
then I have to restart the CS3 or it won't work right. Hope this may help? Peter.
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Joined: 20/07/2015(UTC) Posts: 19 Location: California, Visalia
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Originally Posted by: rbw993  My thought is that the commends might be executing too quickly where the next one starts before the previous one finished. Is it possible to add a slight delay between commands? My events are just setting the turnouts on routes and I haven't had any issues but I have noticed the routes set more quickly with the CS3 versus when they were run by a CS2.
Roger Interesting thought. My events are all in response to sensors being activated. Do you think if two happen at the same time (or the second happens while the first one has its tasks being done) it could cause the problem? I tried adding a delay for the 1st problem I described with the switch going to straight, then delay and then going to right. It didn't work though.
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Joined: 20/07/2015(UTC) Posts: 19 Location: California, Visalia
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Originally Posted by: kiwiAlan  Originally Posted by: arnold894  Before I go further I will mention that I removed all connection/booster/etc to the additional new line completely and this new problem still persists. What does the cs3 show as current draw on the system menu? Your fault sounds to me like the cs3 is operating near the limit of its output capability causing the output stage to get warm and go into current limiting. Also what power supply do you have, and what power supply is the cs3 configured to use? Lots of great questions. Let me do my best to answer them. I just ran the four trains and they ran for about 15 minutes with no problem. It started out saying my main track was around .4A and showed green. Even though I am trading off between trains with two running at once it gradually rose to be around .7 or .8. A couple of times there were a few seconds where 3 of them would be on for a second where one was coming in while another left. When that happened it took it to .9A. One time all 4 were on for less than 5 seconds when both stations were switching trains at the same time. That was the highest it got which was 1. About a minute or two after that the two semaphores that are for the passing track both were told to go up and one of them went halfway up and released its engine and the other released its engine without going up at all. As far as the transformers go The transformer is a 60065 switch pack power module. I have a new booster (the 175 black one with another 60065 on a second separate line. Even when I unplug that line there is no change in what is happening. Does any of this info give you any clues?
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Joined: 20/07/2015(UTC) Posts: 19 Location: California, Visalia
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Originally Posted by: arnold894  Originally Posted by: kiwiAlan  Originally Posted by: arnold894  Before I go further I will mention that I removed all connection/booster/etc to the additional new line completely and this new problem still persists. What does the cs3 show as current draw on the system menu? Your fault sounds to me like the cs3 is operating near the limit of its output capability causing the output stage to get warm and go into current limiting. Also what power supply do you have, and what power supply is the cs3 configured to use? Lots of great questions. Let me do my best to answer them. I just ran the four trains and they ran for about 15 minutes with no problem. It started out saying my main track was around .4A and showed green. Even though I am trading off between trains with two running at once it gradually rose to be around .7 or .8. A couple of times there were a few seconds where 3 of them would be on for a second where one was coming in while another left. When that happened it took it to .9A. One time all 4 were on for less than 5 seconds when both stations were switching trains at the same time. That was the highest it got which was 1. About a minute or two after that the two semaphores that are for the passing track both were told to go up and one of them went halfway up and released its engine and the other released its engine without going up at all. As far as the transformers go The transformer is a 60065 switch pack power module. I have a new booster (the 175 black one with another 60065 on a second separate line. Even when I unplug that line there is no change in what is happening. Does any of this info give you any clues? Forgot to ask, how do I check what transformer the cs3 is set for?
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Joined: 12/08/2006(UTC) Posts: 9,273
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When i did start use CS3 first time and 60 VA i did first adjust choice power supply by set 60 VA 60061 in the system settings. Normally does CS3 set m83 as standard when you start register turnout decoder m83 first time. Märklin magnet turnout motor needs only about 200 ms in draw pull power while older turnout needs more power. Viessmanns semaphore draw more power than magnet turnout motor. |
H0 DCC = Digital Command Control
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Joined: 20/07/2015(UTC) Posts: 19 Location: California, Visalia
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Originally Posted by: petestra  Hi. I have the CS3 with 8 events (signal/points) programmed so far on my layout. I have noticed that after I make a change to an event
then I have to restart the CS3 or it won't work right. Hope this may help? Peter. I have not made any recent event changes. Thank you though Peter!
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 1 user liked this useful post by arnold894
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Joined: 08/11/2005(UTC) Posts: 3,528 Location: Mullerup, 4200 Slagelse
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If you can dream it, you can do it! I, the copyright holder of this work, hereby release it into the public domain. This applies worldwide. In case this is not legally possible: I grant anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by law.  |
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Joined: 19/08/2008(UTC) Posts: 1,048
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Modeling Immensee, mile/km 0 on the Gottard. SBB Era V.
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Joined: 12/08/2006(UTC) Posts: 9,273
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Originally Posted by: Purellum  You referred to digital semaphore. I mean analog semaphore. |
H0 DCC = Digital Command Control
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Joined: 08/11/2005(UTC) Posts: 3,528 Location: Mullerup, 4200 Slagelse
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If you can dream it, you can do it! I, the copyright holder of this work, hereby release it into the public domain. This applies worldwide. In case this is not legally possible: I grant anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by law.  |
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Joined: 20/07/2015(UTC) Posts: 19 Location: California, Visalia
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Originally Posted by: rbw993  Already have. They want me to cut the line in half and break it down in smaller pieces than that. However, it would be very hard to test the line with he automation when it is cut in half. The problem is very unlikely to occur without CS3 events. I did unplug a particular semaphore that was the usual one that would start the problem but the problem just moved to another semaphore instead. I guess I could do that with the other 6 semaphores and see if any of them being offline stop the issue.
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Joined: 12/08/2006(UTC) Posts: 9,273
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Originally Posted by: Purellum  Originally Posted by: Goofy  You referred to digital semaphore. I mean analog semaphore. I just assumed that a semaphore controlled by a CS3 was digital, how stupid of me And by the way, upon reading the first post again, the semaphore are Märklin, not Viessmann Per. Yes? And so what? I did just wrote a type example if you use Viessmanns semaphore too. The problem for the TS are possible wrong set in the CS3. A good example is to deleted all turnout decoder and digital signals. Start over again by set decoder into CS3. |
H0 DCC = Digital Command Control
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Joined: 23/07/2014(UTC) Posts: 8,464 Location: ENGLAND, Didcot
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Joined: 12/08/2006(UTC) Posts: 9,273
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Originally Posted by: kiwiAlan  Very simple! A analog Viessmann semaphore draw about 0,7 Amp! There is difference but the real problem are set decoder m83 in every output and so does for the digital signals too. Märklins CS3 are complicated to set digital signals and decoders like m83 and m84. You must keep in the mind to avoid problem with the CS3 when you set system. I too do have sometimes problem if i want to use other competitors accessories to connect with the m83. Märklin recommend you to use mfx register digital signals as standard set in the CS3. |
H0 DCC = Digital Command Control
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Joined: 08/11/2005(UTC) Posts: 3,528 Location: Mullerup, 4200 Slagelse
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Originally Posted by: Goofy  Very simple! A analog Viessmann semaphore draw about 0,7 Amp! Maybe you could create your own topic about analog Viessmann semaphores, and let this topic be about digital Märklin semaphores? Per. |
If you can dream it, you can do it! I, the copyright holder of this work, hereby release it into the public domain. This applies worldwide. In case this is not legally possible: I grant anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by law.  |
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Joined: 12/08/2006(UTC) Posts: 9,273
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Originally Posted by: Purellum  Originally Posted by: Goofy  Very simple! A analog Viessmann semaphore draw about 0,7 Amp! Maybe you could create your own topic about analog Viessmann semaphores, and let this topic be about digital Märklin semaphores? Per. It is a rich lesson to know about what needs to be learned about. TS did possible set CS3 wrong and to fix it you deleted and start over again. This time to set as standard in the system. Viessmann or Märklin digital signals or analog...it does matter. |
H0 DCC = Digital Command Control
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Joined: 20/07/2015(UTC) Posts: 19 Location: California, Visalia
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Update: Something new to consider. I have two lines connected to my CS3+ now (the automated one and a non-automated one). I decided to just run one train on each while working in my train room. I unplugged my S88Link and got one train running on each. When I went to change trains on each line after 45mins to an hour the second line that has been fine was still in full control. However, the line I have been having trouble with had major issues. The CS3+ had lost control of the engine, changing speed didn't register. Once I stopped and started it again I got back control of the engine but then realized out of 7 semaphores on that line I could only control 1 of them and a second one would just click but not move. Again the other line had its semaphores working fine all on the same CS3+. I had to restart the CS3+ to make those semaphores work again. Does this give anyone any hints on what is messing up my automated line? Thanks!
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Joined: 12/01/2016(UTC) Posts: 165 Location: Michigan, Ann Arbor
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Have you checked the booster(s) for line giving you trouble? The problem may not be related to the data bus at all. I've had issues with boosters where something goes wonky and the booster will overheat. At a certain point loco control is lost - they keep running at the last digital setting and I wont be able to operate turnouts. Next time you have the problem check the booster temperature on SYSTEM>BOOSTER for abnormally high readings before you reset anything. My problem seems to be triggered by too many inductive loads on the rails such as smoke units and incandescent bulbs. My boosters usually run around 35-45ºC. When trouble starts I have seen the temp climb as high a 75ºC before I hit the stop which will at least briefly clear whatever was going on. |
Phil S. |
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Joined: 23/07/2014(UTC) Posts: 8,464 Location: ENGLAND, Didcot
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Originally Posted by: phils2um  My problem seems to be triggered by too many inductive loads on the rails such as smoke units and incandescent bulbs. My boosters usually run around 35-45ºC. When trouble starts I have seen the temp climb as high a 75ºC before I hit the stop which will at least briefly clear whatever was going on. Smoke units and light bulbs shouldn't be inductive loads, they should be close to purely resistive loads. Any inductance they have will be very small and not a problem in the grand scheme of things. It sounds to me like the issue you are seeing is just high current consumption, possibly you need to break your layout up into more blocks and use more boosters, especially if you have a lot of sound locos with sound running, or lights and smoke units. Passenger trains with lots of coaches lit will consume a reasonable amount of power if using older light bulbs rather than LED lighting.
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Joined: 20/07/2015(UTC) Posts: 19 Location: California, Visalia
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OK, So I have been thinking about what everyone has been saying and so I tried something new. I disconnected my other line completely. I also disconnected by bus box that is used for boosters and my L88. I plugged my L88 directly into the CS3+. No boosters were on the line (it isn't a very big line). Most of the time just two trains are running with a third running for maybe 3 seconds as they trade off. It doesn't seem to me that there is much power consumption there. Do you disagree? The same thing happened about 5 minutes into running. For a minute I thought the problem had actually been solved but nope:{. Any ideas?
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Joined: 10/02/2021(UTC) Posts: 3,881 Location: Michigan, Troy
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I would be at odds if I were having such an operating issue as well. It's aggravating. As with most things, my dear dad always said to check the most obvious common trouble cause first. He was an appliance technician, and good with electrical things, etc. With a car that won't crank, the battery, then connections. Then the starter. So, if you have checked and eliminated that that 3 Y turnout is functioning correctly etc. Then it must be a decoder fault. Not necessarily a faulty one, but possibly it is receiving a crossed or mixed data signal. Or, it may have one faulty output. Before suspecting a CS3 fault, we know that when computers make an error, it is usually a programming issue. Retrace and redo the event. If it is still not solved, then?????????? Is it possible one of the components is being confused by the others? Things man made often make errors like humans do. I have a C turnout which sticks a bit. I brush dusted it, and used silicone spray. It helped some. I have a loco which I pinched a wire between the body and frame. Now it has one low beam headlight out. I cut the wire at the crimp and reconnected it with shrink sleeve. It didn't fix it, so it is the decoder. I won't replace it as it is a minor thing. It runs fine, and long distant lights work. The turtle function is inactive as well. I have plenty of locomotives, and don't run more than two at a time.
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Joined: 11/01/2012(UTC) Posts: 9 Location: grecce
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Originally Posted by: arnold894  Originally Posted by: rbw993  My thought is that the commends might be executing too quickly where the next one starts before the previous one finished. Is it possible to add a slight delay between commands? My events are just setting the turnouts on routes and I haven't had any issues but I have noticed the routes set more quickly with the CS3 versus when they were run by a CS2.
Roger Interesting thought. My events are all in response to sensors being activated. Do you think if two happen at the same time (or the second happens while the first one has its tasks being done) it could cause the problem? I tried adding a delay for the 1st problem I described with the switch going to straight, then delay and then going to right. It didn't work though. Hi to all of you! This problem about the delay with the sensors to activate an event its familiar with my layout. I run 4 trains (2 same direction inner circle, 2 outer circle), all of them trigger about 10 track contacts and magnet sensors. I notice that if they trigger 2 or 3 sensors at same time, one of them won't work and not activate the event. I changed the settings on L88 to the highest milliseconds and i notice some improvement, but problem remains
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 1 user liked this useful post by mits1977
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Joined: 10/02/2021(UTC) Posts: 3,881 Location: Michigan, Troy
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Longer delays can be set in the event with time setting.
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Joined: 11/01/2012(UTC) Posts: 9 Location: grecce
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Yes i know that. Problem is that s88 won't triggered to start the event.
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 1 user liked this useful post by mits1977
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Joined: 10/02/2021(UTC) Posts: 3,881 Location: Michigan, Troy
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Is your screen showing that the contact area is activating yellow when a train rolls over the one not working? If so, the trouble may be wiring. If not, check that S-88 connection and verify it isn't faulty.
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Joined: 11/01/2012(UTC) Posts: 9 Location: grecce
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No it's not. But only if to many trains running on layout and activating more than one s88 contact. And that happens very rare but create the problem. All the s88 contacts works perfectly if one train alone run over them
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 1 user liked this useful post by mits1977
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Joined: 10/02/2021(UTC) Posts: 3,881 Location: Michigan, Troy
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Oh, ok, maybe some are too close together?
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Joined: 11/01/2012(UTC) Posts: 9 Location: grecce
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And that makes any difference?
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 1 user liked this useful post by mits1977
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Joined: 10/02/2021(UTC) Posts: 3,881 Location: Michigan, Troy
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Possibly. Triggering a second contact before the train has cleared the first certainly will confuse the delays. Perhaps if they are connected to the same S88 moreso than if not.
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Joined: 11/01/2012(UTC) Posts: 9 Location: grecce
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I'm very confused 😕😕 Thanks for the help although
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 1 user liked this useful post by mits1977
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Joined: 10/02/2021(UTC) Posts: 3,881 Location: Michigan, Troy
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I hope someone else chimes in too!
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