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Decoder mLD/3,mSD/3 (3.2.2.1) - Update : available via mDT3 3.4.2
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Decoder mLD/3,mSD/3 (3.2.2.1) - Update : available via mDT3 3.4.2
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Crazy Harry
#51
Posted :
01 August 2020 21:32:59(UTC)
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Joined: 18/11/2008(UTC)
Posts: 376
Location: Oakville, Ontario
Originally Posted by: Johnvr
Hi all
Here is a video on programming my first mSD decoder using the Marklin Mdecoder Tool.
Marklin Sound Decoder Tool
Regards
John
The link above isn't correct, I think you meant this one:
mdecoder programming
Thanks for the video. Cheers,
Harold
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Johnvr
#52
Posted :
02 August 2020 10:12:47(UTC)
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Joined: 03/10/2010(UTC)
Posts: 1,209
Location: Cape Town, South Africa
Hello Harold
You are absolutely correct !
The link which I posted was another Swiss Railways Cab ride which I had been watching. !
The link which you have posted is the correct link.
How did you manage to find the correct link ?
Regards
John
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Crazy Harry
#53
Posted :
02 August 2020 20:50:15(UTC)
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Joined: 18/11/2008(UTC)
Posts: 376
Location: Oakville, Ontario
Originally Posted by: Johnvr
Hello Harold
How did you manage to find the correct link ?
Regards
John
I searched for mdecoder in YouTube and saw your name associated with the video.
Good video! How long does it take to update a decoder via the CS and programming track? Do you have the decoder tool that plugs into the computer as well? I understand putting the decoder on the computer tool allows much faster updates.
Cheers,
Harold.
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Johnvr
#54
Posted :
02 August 2020 22:14:51(UTC)
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Joined: 03/10/2010(UTC)
Posts: 1,209
Location: Cape Town, South Africa
Hello Harold
I have 60215 Central Station 2 with the loco on the programming track.
It takes probably 45 mins for the Sound to be updated in the loco.
That's no problem for me, I can set it to run while I get on with other things.
I don't have a Sound Programmer. Yes, I believe that would be much quicker. However, I have mostly mSD decoders without the 21pin plate, so the decoder wires are all soldered and attached in the loco, so the Sound Programmer wouldn't work for me.
Regards
John
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JohnjeanB
#55
Posted :
03 August 2020 00:05:36(UTC)
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Joined: 04/02/2011(UTC)
Posts: 1,259
Location: Paris, France
I am in the exact same situation. Yes programming is a little longer compared with a sound programmer but works without opening the loco, wiring changes, decoder handling. Speed is even a little faster (35 to 40 minutes).
Cheers
Jean
My layout videos
latest vid
hump yard
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clapcott
#56
Posted :
25 September 2020 11:53:36(UTC)
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Joined: 12/12/2005(UTC)
Posts: 2,392
Location: Wellington, New_Zealand
Just a catchup 3.2.2.0
But you may wish to take note of the sound volue comment
Introduces a couple of new decoder boards
- 347463 for 245,246,246 (Sound,64Mb,mfx)
- 347464 for 239,240 (G,64Mb,mfk
Version: 3.2.2.0 (May 19, 2020)
Feature: New logical function "Alternative engine sound" implemented for gear locomotives
Feature: Electric locomotive rear derailleur now available in three different variations
Feature: The volumes of the two channels of the driving noise can now be set individually
Feature: Electric locomotives now have more gear steps in the lower speed range
Improvement: The volume is now linear to the set value (previously logarithmic),
the volume may have to be reset after an update
Bugfix: An error in the load-dependent sound has been fixed
Bugfix: An error in the DCC mapping has been fixed
Bugfix: A sound that was switched off in buffer mode is no longer switched on accidentally
Bugfix: An error where locomotives with a connected buffer stopped restlessly has been fixed
Bugfix: An error in which it was no longer possible to approach in Analog AC after changing direction has been fixed
Bugfix: Bug when playing the prelubrication loops (diesel locomotive) engine 2 eliminated
Bugfix: Software PWM now goes correctly to its initial state when all outputs are switched off
Bugfix: Corrected an error which in a Märklin sound module caused SUSI Wait to be ignored
Bugfix: Corrected an error that prevented calibration under DCC and MM from being triggered
Bugfix: The sound of three-cylinder steam locomotives when transitioning to high speed ranges has been improved
Bugfix: Incorrect behavior removed when stopping and bridging paths were zero
Bugfix: Corrected an error that prevented a decoder with a buffer from being operated on a decoder tester
Bugfix: Fixed bug in internal sound processing
Bugfix: Fluctuations in pitch and volume when a turbocharger runs out on diesel locomotives eliminated
Bugfix: Fixed bug that prevented starting after a stop in a braking section
Bugfix: Corrected an error where a sound could no longer be triggered
Bugfix: An error in the stopping behavior has been fixed
Bugfix: The programming recognition in Motorola mode has been improved
Version: 3.2.1.3 (March 9, 2020)
Feature: The volumes of the two channels of the driving noise can now be set individually
Feature: Electric locomotives now have more gear steps in the lower speed range
Bugfix: An error in the load-dependent sound has been fixed
Bugfix: An error in the DCC mapping has been fixed
Bugfix: A sound that was switched off in buffer mode is no longer switched on accidentally
Bugfix: An error where locomotives with a connected buffer stopped restlessly has been fixed
Bugfix: An error in which it was no longer possible to approach in Analog AC after changing direction has been fixed
Bugfix: Bug when playing the prelubrication loops (diesel locomotive) engine 2 eliminated
Bugfix: Software PWM now goes correctly to its initial state when all outputs are switched off
Bugfix: Corrected an error which in a Märklin sound module caused SUSI Wait to be ignored
Bugfix: Corrected an error that prevented calibration under DCC and MM from being triggered
Peter
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clapcott
#57
Posted :
10 November 2020 08:40:53(UTC)
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Joined: 12/12/2005(UTC)
Posts: 2,392
Location: Wellington, New_Zealand
decoder firmware 3.2.2.1 is available with mDT3 3.4.2 October update library
Version: 3.2.2.1 (October 12, 2020)
Bugfix: An error that led to the fact that the intervals between the steam chuffs on steam locomotives with a sinus motor could no longer be set has been fixed
Bugfix: An error in the engine sound of three-cylinder locomotives has been fixed
Bugfix: A random sound that should only be triggered when driving is now ended faster when the locomotive stops
Bugfix: An error which led to a cluttered sound when steam engines accelerated rapidly has now been fixed
Peter
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jonas_sthlm
#58
Posted :
18 November 2020 19:32:25(UTC)
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Joined: 12/10/2008(UTC)
Posts: 828
Location: Stockholm, Södermalm
It would have been great if the mDT program could read locomotive CV through CS3.
Other desired function should be upload project files to SD card or USB stick and then update with CS3.
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DaveCowl
#59
Posted :
24 December 2020 03:03:40(UTC)
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Joined: 19/08/2010(UTC)
Posts: 23
Location: Santa Clara
Hi all,
Just wanted to say thanks for this thread and the contributors here. I managed to update my CS2 and then use it to update a couple of M loks to 3.2.1.0 directly.
I hope to learn more, like getting it to work through the mDT etc. which might hopefully get me to a more recent release.
Note that these loks had 'built in' decoders, so technically I guess not the mSD3 decoder but similar I am sure.
In any case, happy to be making forward progress and to give my CS2 something to do!
Cheers! Dave.
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Decoder mLD/3,mSD/3 (3.2.2.1) - Update : available via mDT3 3.4.2
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